Graphics card vendors provide drivers independently from Microsoft and OpenGL capabilities can be implemented without Microsoft approval. On Windows, system-provided opengl32.dll doesn't actually implement OpenGL but is rather a proxy-library dynamically loading functions from a driver provided by a graphics card vendor. Built-in OpenGL on macOS works a little bit different from other platforms like Windows or Linux.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |